Stop-Motion

Indigo’s Dreams opens with a cutscene utilizing Claymation. Stop-Motion animation is something I have excitedly practiced since I first saw the film Nightmare Before Christmas as a child.

Indigo clay model during filming

This water animation is made using a combination of stop-motion animation and pixel art techniques

Process

  • Drew digital outline of the shape of the water.

  • Printed the outline on pieces of paper and traced to translate that onto blue colored cardboard.

  • Set up a red screen oppose to a green screen so the water wouldn’t blend with the background and took photos as I slowly shifted the water sideways.

  • Each frame of animation needed to go straight to Photoshop to have the red screen edited out.

  • Pixelated the water in Gamemaker for efficiency since that’s where my game lives.

  • Programmed the movement, layering, and more, then QA tested to ensure everything works as intended.

Art Galleries

I have showcased my art in various exhibitions at AFRU Gallery from 2017-2019. Here are some snippets of my exhibits and artwork there.

Digital Art

I have been animating, drawing scenery, and more using Computers since I was 7 years old. Here is some of my work!

Title Text Pixel Art

Walk Cycle

Barbie Pixel Art

LCD Hud For VR Game Photoshop

Roses

Crab Attack Animation

Forest BG Asset Photoshop

Swim “Gunner” Album Artwork

The Moon

Ball Toss

Distant World Pixel Art

Indigo’s Dreams Screenshot